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Old Apr 17, 2006, 09:47 PM // 21:47   #1
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Default Dont nerf farming, make it hard but rewarding.

i have seen hundreds of threads asking for places like the notorious troll cave to be nerfed, and i agree, but for very different reasons.

i get bored as hell troll farming, i use no sheild to ettin farm because i can
i solo fow/uw on warrior and necro.
when i 2 man uw i do quests not smite runs

i am a farmer, although this is not the only aspect of the game i enjoy. but i do not farm for money, i farm for a challenge. i may find a nice build here or make one from scratch, either way i'll mod it to be most effective and then less effective again just for a challenge.

i love the uw and fow, because they actually provide a challenge. (topk is another fine example)

what i hope to see in factions is not another farming nerf, its more farmign areas that actually provide a challenge, but them giving rewards. difficult farmign areas cannot be "botted", they require player adaptation and skill.

so please a-net, give us MORE farming, but make it a challenge, not a measure of grind.
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Old Apr 17, 2006, 10:50 PM // 22:50   #2
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And change the name to Farm Wars.
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Old Apr 17, 2006, 10:57 PM // 22:57   #3
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Well with you on not nerfing farming, but if you wan a challenge, i advise you to experiment with new things. Insted of farming lets say trolls, try farming stuff in Ring of Fire, i do. Anything is farmable, you just need to experiment with the right build.
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Old Apr 17, 2006, 11:53 PM // 23:53   #4
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Quote:
Originally Posted by Hunter Sharparrow
And change the name to Farm Wars.
WOW, what a witty bit of drivel you have contributed to this thread.

I agree, pump up the challenge for Farmers and solo players.
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Old Apr 18, 2006, 12:06 AM // 00:06   #5
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Solo? This is a MMO the second M representing Multiplayer. The game is intended to be a multiplayer game not a singleplayer game that's why they have henchies. If you want to play the game but don't want to deal with other people use henchies to form the party. Mind you they lack in the AI department but ANet is working on that. As for the henchies the way they are now, the game is beatable with them. Not every bonus and quest but the missions are.
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Old Apr 18, 2006, 12:12 AM // 00:12   #6
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Quote:
Originally Posted by Hunter Sharparrow
Solo? This is a MMO the second M representing Multiplayer. The game is intended to be a multiplayer game not a singleplayer game that's why they have henchies. If you want to play the game but don't want to deal with other people use henchies to form the party. Mind you they lack in the AI department but ANet is working on that. As for the henchies the way they are now, the game is beatable with them. Not every bonus and quest but the missions are.

I'm sick of hearing this same stuff about how everyone has to play the game the way someone else says it should be played. Did you ever try to enter a "co-operative" mission solo? A message pops up asking if you are sure. It doesn't say "NO! YOU CAN'T DO THAT!" We are allowed to play solo, to farm, to run or be run. If and when Anet decides to change policy *they* will do it. Until them please, Please, PLEASE stop telling others how to play or what is the proper way to play.
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Old Apr 18, 2006, 12:16 AM // 00:16   #7
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and it is a CO not a MMO.
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Old Apr 18, 2006, 12:17 AM // 00:17   #8
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Sorry to burst your bubble -A-net does not classify Guild Wars as an MMORPG! They say it on http://www.gamefaqs.com/computer/dos...ew/R95627.html the following:

Quote:
Since Guild Wars does not have the type of structure that a standard MMO has, it really must be considered something else. As stated by the developers, GW is a CORPG *Competitive/Cooperative RPG.
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Old Apr 18, 2006, 12:17 AM // 00:17   #9
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The UW/FoW/ToPK are all being botted as we speak...so yes...any pve area can be botted because they are completely static. (So I suggest lowering rewards or making them grow as the % of the map cleared grows)
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Old Apr 18, 2006, 12:17 AM // 00:17   #10
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Quote:
Originally Posted by Hunter Sharparrow
Solo? This is a MMO the second M representing Multiplayer. The game is intended to be a multiplayer game not a singleplayer game that's why they have henchies. If you want to play the game but don't want to deal with other people use henchies to form the party. Mind you they lack in the AI department but ANet is working on that. As for the henchies the way they are now, the game is beatable with them. Not every bonus and quest but the missions are.
And your point is? I paid for this game if I want to run around solo then by god I should be able to play the game my way. So long as I do not violate the EULA then I say let me solo on. To me that's the only real challenge left after endgame anyway. Anyone can stomp on the mobs in this game with a group but it takes a special breed to be able to solo. I'm not talking about 55 monks and FotM builds. I'm talking about formulating your own strategies and using them to conquer the game. I've got solo builds I don't share because I don't want to see them duplicated all over the place. I have yet to find a universal solo build. That's my new goal and as more professions are added I'm confident I can find a build that will be able to solo any place at any time and when I find it I'm keeping it to myself.
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Old Apr 18, 2006, 12:21 AM // 00:21   #11
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Hunter, just a quick question:

How did you afford to buy your 15k Druid's armor I see your avatar wearing?
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Old Apr 18, 2006, 12:27 AM // 00:27   #12
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Why do you suppose they would give a warning like that. Probably because in most cases (in the later missions anyway) you will fail the mission without a group. That IS what anet intended. You don't like people saying how the game *should* be played? Well I don't like having to farm to afford the high end items when they should be more affordable to the average player (the ones who plays the missions and quests in groups) and not just to those who farm. Especially since the prices are so high because the farming brings in too much gold making them rich and able to afford the high prices asked. They then turn around and sell the stuff they don't want for a high amount as well. If the economy wasn't player driven and everthing had a fix price to what Anet thinks it should be then I say farm away however since your farming IS having an impact on MY game play then your damn right I'm going to be saying (on a supposedly GW monitored fan site) how something has to be done with the farming.

Edit: I repeated the Tombs, UW and FoW quests in a full group of eight. Not as fast as farming for sure but it got the job done. Most expensive rune on it is a superior vigor that I found doin a mission. The rare mursaat horn bow I use I was able to trade for with a rare deadbow I found doing a quest. This character is the only one that I played the game completely with and found it much more rewarding then getting rushed to droks and lvl20 then farm. Yes I use to farm so I'm not some jealous pug that is complaining because I can't do it. As being someone who has done it I am in the right to be against it and say things against it. The reason I farmed to begin with was to either be able to afford the superior rune of absorbtion for may W/Mo or find one myself so the farming I did was ettin farming. Farming I had to do, I didn't want to. I find it boring and teadiess.

Last edited by Hunter Sharparrow; Apr 18, 2006 at 12:35 AM // 00:35..
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Old Apr 18, 2006, 12:35 AM // 00:35   #13
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Quote:
Originally Posted by Hunter Sharparrow
Why do you suppose they would give a warning like that. Probably because in most cases (in the later missions anyway) you will fail the mission without a group. That IS what anet intended. You don't like people saying how the game *should* be played? Well I don't like having to farm to afford the high end items when they should be more affordable to the average player (the ones who plays the missions and quests in groups) and not just to those who farm. Especially since the prices are so high because the farming brings in too much gold making them rich and able to afford the high prices asked. They then turn around and sell the stuff they don't want for a high amount as well. If the economy wasn't player driven and everthing had a fix price to what Anet thinks it should be then I say farm away however since your farming IS having an impact on MY game play then your damn right I'm going to be saying (on a supposedly GW monitored fan site) how something has to be done with the farming.
Ah ..... your true motivation. You don't want to work for high end items. You would like a GW welfare system? You want everyone to stop farming so you can get things easily.

Reality .... high end items are high end for a reason. People work to get them. You don't need them. Droks armor and common weapons are good enough to play the game. Get over it and move on.
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Old Apr 18, 2006, 12:40 AM // 00:40   #14
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Read my edit. I guarantee that I did more work playing the game *normally* doing the repeatable quests in a full party then anyone solo farming. Been there, done that it's not hard (depending on the class and location of course).
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Old Apr 18, 2006, 12:51 AM // 00:51   #15
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Ummm you might as well get used to 1% of the populace controlling 90% of the wealth. That's the way things work and the only viable method to accquire this kind of wealth is to farm. I mean let's be realistic here. Even if I picked up and sold every drop I found throughout the course of the game playing through completely normally I still wouldn't have the things I need leaving me with one option, hunt them myself or buy them myself. Hunting requires you to maximize your probability for the specific drop which means finding a place it will drop and grinding it until the law of averages pays off in your favor. Buying requires you to accquire the money to do so and as I said even if I picked up and converted every drop to hard currency as I played through the game regularly I still would not have the money available for the things I would need or want. So how do you make money? You find the place that drops the most valuable stuff and you do multiple runs through it to compound your profit. As for your right to complain about it well yes you can complain but you certainly do not have the right to try to push your version of the way things should work onto me via developer fiat.
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Old Apr 18, 2006, 12:59 AM // 00:59   #16
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Well stated, Str0b0
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Old Apr 18, 2006, 01:02 AM // 01:02   #17
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Quote:
Originally Posted by Hunter Sharparrow
And change the name to Farm Wars.
Very ignorant for the least to say.

I agree though, challanges with worthy rewards are a plus in my book.
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Old Apr 18, 2006, 01:04 AM // 01:04   #18
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The only items of any worth that I have ever found have been playing through the game normally. 1 superior Rune of Absorbtion from a chest on my way to Marhan's Grotto when they first introduced the keys. 1 Superior Rune of Absorbtion this past weekend in the Ice Caves of Sorrow helping a Guild member. Sold the first one - keeping the second for my Warrior.

I do farm for specific items in the desert to get the collector's armor for members of my Guild when they join and arrive in the desert.

I prefer to play the game in the party format as well, but do farm to help out my Guild.

Farming is a necessity. How else is someone going to get the items they need for collector's armor. Example: find me 5 Frozen Shells that Nord Stonegrimm in Lornar's Pass requires for his collector's weapons. I only know of 4 Frozen Wurms in the entire game!
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Old Apr 18, 2006, 01:11 AM // 01:11   #19
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Well Hunter Sharparrow why not just take away the traders and let players get along with what the find in the game. LET US PLAY ANY WAY WE WANT, WE PAYED FOR THE GAME the same as you did.
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Old Apr 18, 2006, 03:02 AM // 03:02   #20
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Or A.Net could make drops scalable so you get decent rewards for group play or solo play....The real reason people farm, at least for 85% of the farmers, is that drops split 8 ways SUCK.
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